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Saturday, 11 February 2012

Kerja Kursus ICT

KERJA KURSUS ICT


Assessment LA1.S01.1 & LA1.S01.2  
Objective(s):
Upon completion of this assessments, you should be able to : 
i)  identify security threats 
ii) know what measurements should be taken to overcome the threats

Assessment: LA1.S01.1 - Using Anti Virus     
 

Assessment: LA1.S01.2 - Using Anti-Spyware
Apply Correct Security Procedures Using Anti-Spyware
Jika
tiada perisian antispyware maka anda boleh download portable antispyware secara percuma di SINI


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Assessment LA1.S02.1

Locate and present information on impact of ICT on society

1.     Copyright and Piracy from Moral and Legal Standpoints. Pautan 1  Pautan 2  Pautan 3
2.   Lack of Security and its Effects on Industry/Economy/ Government Pautan 
3.   Malaysian Cyber Law, Electronic Government Law. Pautan 1  Pautan 2  Pautan 3  
4.    Phishing Pautan 1 Pautan 2
5.   Virus (Trojan Horse, Salami Attack) Pautan 1  Pautan 2  Pautan 3   Pautan 4  Pautan 5 
6.   Hacking Pautan 1  Pautan 2   
7.   Security Measures (Biometrics, Authentication) Pautan 1  Pautan 2 
 
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LA2.S05.1
Explain the latest open source software available and the latest development in ICT
1.0       Introduction - Pautan -KLIK (1)  KLIK (2)
2.0        The Latest Open Source Operating System (OS)
        2.1        Meaning of open source operating system - Pautan KLIK (1) KLIK (2) 
                         Murid2 perlu memberi definisi open source diikuti definisi operating system 
                                 dan gabungkan makna kedua2 tadi  menjadi  satu definsi untuk 2.1 
            2.2        Example of open source operating system:- Pautan KLIK 
3.0              The Latest Open Source Application Software
3.1                 Meaning of open source application software - Pautan KLIK (1)  KLIK (2)
3.2         Example of open source application software - Pautan KLIK (1)  KLIK (2)   

           KLIK    (3)KLIK (4)
4.0       The Latest Development in ICT (Comparison)
            4.1         Hardware  - Pautan - KLIK
            4.2         Software - Pautan - KLIK (1)   KLIK (2)  KLIK (3)  
5.0       Pervasive Computing - Muat Naik SINI


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LA4.S09.1 
Gather Examples Of Immersive Multimedia In Education, Business or Entertainment
(***Buat yang mudah - Entertainment)
Immersive Multimedia In Entertainment
The history of Immersive Multimedia began with the concept of Virtual Reality. In the late 1960s, the desire of computer scientists and artists was to create, digitally-made ‘near-to-reality’ experiences through Interactive Multimedia. This became known as Virtual Reality. Virtual Reality, today, is a computer-created environment that a user can experience through the senses of sight, hearing and touch. Immersive Multimedia is a combination of multimedia elements and interactivity in Virtual Reality. Immersive refer to computer generated simulation of reality with physical, spatial and visual dimension. This interactive technology is used by architechs, science and engineering research and the arts, entertainment, and video games industry. Virtual Reality system can simulate everythings from walk through of a building prior to construction to simulations of aircraft flight and three dimension computer games. Immersive technologies and virtual reality are powerful and compelling computer application by which humans can interact
Sejarah Immersive Multimedia bermula dengan konsep Virtual Reality. Pada akhir 1960-an, keinginan saintis komputer dan seniman adalah untuk mencipta dunia digital yang memberimmpengalaman hampir kepada 'realiti' melalui   Multimedia Interaktif. Ini dikenali sebagai Virtual Reality. Virtual Reality, hari ini, adalah mencipta persekitaran komputer yang dapat memberi pengalaman kepada manusia melalui deria penglihatan, pendengaran dan sentuhan. Immersive Multimedia adalah kombinasi dari unsur-unsur multimedia dalam VirtualReality. Immersive merujuk kepada komputer yang menghasilkan simulasi realiti dengan dimensi fizikal,kejuruteraan dan visual. Teknologi interaktif kini digunakan dalam bidang arkitek, sains, kejuruteraan , seni , hiburan dan industri permainan video . Melalui Virtual Reality, ia dapat mensimulasikan pelbagai keadaan seperti berjalan melalui sebuah bangunan sebelum pembinaan, juga untuk simulasi penerbangan pesawat dan permainan komputer tiga dimensi Teknologi Immersive dan virtual reality dapat membolehkan aplikasi komputer dan manusia berinteraksi.
Contoh  
1. Permainan - Bola Sepak (SINI)
2. Permainan - Street Fighters (SINI)
3. Permainan - Kapal Terbang (SINI)
4. Permainan  - Counter Strike (SINI)
5. Permainan - FI Racing (SINI)
6. Permainan - Golf  (SINI)

LA5.S10.1
Apply Program Development Phases To Develop A Problem-Solving Program
Soalan-Soalan Visual Basic Untuk Kerja Kursus
*** soalan-soalan yang mudah untuk dibuat beserta formula
       KLIK SINI
Modul-modul VB for Assessment
      Circle
      Triangle
      Average 3 Number

LA5.S11.1
Find Out The Latest Programming Language
Pautan Artikel (klik SINI)

LA6.S13.1 
Find Out Current Developments In Computer Information Systems
Definition of web-based application (klik SINI)

 

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